+------------------------+
|       Sins Plus        |
+------------------------+
by Uzii
Version 1.2b


-Install-
Nice and simple this time :D

Extract the 'Sins Plus' folder into your Mods Folder for Sins of a Solar Empire, at: 
C:\Documents and Settings\**YOUR_USERNAME**\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Mods

Having done that correctly you will be able to enable my mod in the Options menu ingame, under the Mods tab. 


______________________________________________________________________________________________________________________


-Thanks to-
Stardock and Ironclad, obviously ;) (and thanks for the 1.03 reference data!)

The entire Modding Forum for their continuing support and valuable feedback.


A special Thanks to, for various reasons, which I can't remember:

Fleak
Jaga Telesin
Minkus75smn
CaptainHardcore
Annatar11
diabloblanco18
xXAequitasXx    - Author of 'The Mars Effect'  (MOD)
Skyline_HUN     - Author of 'Distant Stars'    (MOD)


And for their Textures which are also labelled in-game, so you know who designed what.

Davedon (Urban, Toxic, and Industrial)
Hoeus   (Urban)


______________________________________________________________________________________________________________________


Forum Thread:  http://forums.sinsofasolarempire.com/?forumid=443&aid=301574
Check regularly for updates and information.

______________________________________________________________________________________________________________________


-ChangeLog-
1.2b
- Now FULLY compatible with Sins 1.03. 

- Now uses the Reference Data for Sins 1.03 so users who want to change certain GameInfo files, can do.




1.2a
- Updated the GalaxyScenarioDef file. Now randomly generated maps will include all 4 new planets.
Thanks to; eviljim, Zelfster, and Komrade117 for pointing this out. 

- Increase Forest Planet Max Health to 7,000, and also increased lower levels accordingly.
Thanks to; Baleurion for giving feedback so quickly on this.




1.2
- 4 New planets are included; Toxic, Paradise, Industrial, and Military.

- 11 New Planetary Bonuses.




1.0 / 1.1

- 4 New planets are included; Barren, Urban, Forest, and Oceanic. In addition, Gas Giants are now colonisable.

- A total of 45 new Planetary Bonuses are included, too many to list but I'll highlight my favourite 5;
1. Submerged Colony (Abandoned, but rediscover by your explorers)
2. War Torn Planet (A global conflict has engulfed this world, making its control and development very difficult)
3. Ancient Planetary Shield (May be damaged, but either way a nice addition to your planets health)
4. Foul Smell (The atmosphere on this planet is cursed with a vile smell, making life somewhat awkward for its populace)
5. A Deadly Secret (This is the one thing you really don't want to find, but can you afford to pass up brilliant 
   bonuses by not exploring?)




=)